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Experiential Poems: Exploring Emotions & Embodied Vulnerability in VR with Cabbibo

Using language to translate an experience into words is one of the highest levels of abstraction that we know as humans. Using the power of visual metaphor through poetry is able to get to deeper levels of emotion, and virtual reality is able to remove nearly all levels of abstraction by tricking your senses into having a direct sensory experience within your body. Indie VR artist Isaac “Cabbibo” Cohen has started to create a sort of ‘Experiential Poem’ using virtual reality to explore how to invoke complicated emotions that transcend words. LISTEN TO THE VOICES OF VR PODCAST http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/03/Voices-of-VR-512-Cabbibo.mp3 I had a chance to catch up with Cabbibo at GDC to talk about his process of using VR for emotional…

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New ‘Sansar’ Video Glimpses More Virtual Worlds Made on the Social VR Platform

Sansar is the next-gen virtual world platform from Linden Lab, the creator of Second Life (2003). Due to launch in Spring 2017, Sansar is a new take for the company on virtual worlds, this time built from the ground up with support for virtual reality. There’s no denying that Linden Lab did some things right with Second Life, a $500 million GDP in 2016 is a testament to that. But they also did some things wrong, even Linden Lab CEO Ebbe Altberg will admit. “Between the Creator and the Consumer, Second Life never really settled on which was our primary customer,” Altberg told Road to VR in an interview at the company’s San Francisco headquarters in January. That realization is the basis…

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NVIDIA GTC VR Content Showcase to Award $30k in Cash & Prizes to Non-gaming Applications

At NVIDIA’s upcoming GTC 2017 conference on May 8-11, the company plans to award $30,000 in cash and prizes to the winners of the VR Content Showcase which is seeking companies focusing on content other than gaming which is using or plans to use Nvidia GPU technology like GameWorks, DesignWorks or VRWorks. Submissions close on March 15th. Nvidia’s annual GTC conference will be held May 8-11 this year in San Jose, California. Once again the company is hosting a VR Content Showcase where developers stand to take home $30,000 in cash and prizes. The company is seeking 10 teams to participate in the showcase, all of which will get space on the show floor to exhibit during GTC and will also make a presentation to a panel…

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PlayStation VR on PS4 Pro vs. PS4 Comparison

Sony’s new, more powerful PS4 Pro is due out on October 10th. The system is fully compatible with PlayStation VR, but what impact will the extra power have on the PSVR experience?   Sony’s new PS4 Pro While every PS4 (and PSVR) game will run on PS4 Pro, only games specially designed (or updated) to take advantage of the new console’s extra horsepower will see significant visual improvements. So far we’ve caught wind of 13 PSVR titles that are planned to specifically support PS4 Pro at launch. One of those PlayStation VR titles, Battlezone, has already been updated (as of patch 1.02) with enhanced visuals for PS4 Pro. The developer says they’ve increased the super-sampling resolution and enhanced the cockpit lighting…

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360 Degree Camera Review and Comparison

360-Degree VR Camera System Overview Guide Virtual reality content consists of creating CGI based virtual assets as well as 360-degree immersive media. 360 video has become an increasingly popular medium, with platform giants such as YouTube and Facebook both recently launched their own 360 video hosting platform. Creating 360 video content is much easier for most people than it is to develop virtual assets, all you need is a 360 camera to record and share 360 videos. There many 360 cameras on the market right now that covers from professional studios to average consumers use. This overview attempts to outline some of the popular 360 cameras on the market, we hope you will find this information useful to help you decide…

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Google Launching WebVR Support for Android Chrome in January, Desktop to Follow

WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the web at the W3C Workshop on Web & Virtual Reality. There, Google said that the company soon plans to ship a public version of Chrome on Android with support for WebVR 1.1. WebVR is an evolving foundation for delivering virtual reality directly from the web. It’s slowly being pulled into a coherent set of guidelines, features, and best practices to allow compatibility of virtual reality web content across a daunting array of web browser and VR systems, each with varying capabilities. Just a few weeks ago, major forces collaborating on the WebVR Spec gathered in San Jose, CA…

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Publicists for Virtual Reality Companies

So you have a great new VR/AR product or service, and you need the world to know about it? Well, there’s one easy way to get noticed, and that’s to hire a publicist who already has contacts with all the right journalists who may be interested in knowing about what you have to offer. Tips for Hiring a Publicist for Virtual Reality Do you have a good story? Publicity works if you have a good story. There are exceptions of course, but bear in mind that the fact that you’re releasing a new product or feature, isn’t in itself news unless you’re Apple. You have to stand out. Do you have industry profile? If you are relatively well known in…

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Mind Blowing New Technologies Coming to AR/VR

Augmented reality and virtual reality are amazing new technologies by themselves, however, they are supported or complemented by a set of resources that would not otherwise make the virtual experience a possibility. There are also other new technologies under development that would improve this industry and it is of the utmost importance that you get to know them. List of New VR Technologies Under Development There is a lot going on in the video game and virtual reality industry, but these are the best new technologies currently under development that can potentially revolutionize the way we enjoy our VR experiences. Images Improvement by Artificial Intelligence Magic Pony Technology is currently developing a way to create high-quality images or videos from low-resolution…

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Virtual Reality Developers Conference Wraps its Sold Out Inaugural Event

Virtual Reality Developers Conference Wraps its Sold Out Inaugural Event Leading Virtual Reality Creators from Around the World Joined in San Francisco to Hear from Some of the Brightest Minds & Leading Vendors in the Industry. The Virtual Reality Developers Conference (VRDC), the premier event for creators of immersive Virtual Reality (VR) and Augmented Reality (AR) experiences, has wrapped its highly anticipated first standalone event. Welcoming more than 750 professionals from all over the world, the sold out conference featured a program packed with immersive sessions covering the latest trends and topics within this fast-growing industry. To learn more about VRDC@GDC, taking place February 27 – 28 in San Francisco, CA visit www.gdconf.com/vrdc and to learn about VRDC Fall visit: vrdconf.com…

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Redcliffe Capital Announces Seed Investment in VR Game Studio Xanadu Heights

Dheeraj Jain, Managing Partner at Redcliffe Capital, announced a seed investment in virtual reality game studio Xanadu Heights, Inc. The Xanadu Heights team, which has been working on game pre-production thus far, has confirmed the investment. The round was closed earlier in October, with the capital funding production and launch of the first chapter this winter. The game was designed specifically for VR, and will be initially available for HTC Vive. “Immersive gaming is projected to be at a massive 48% of a $4.8B VR software market by 2018 end,” said Mr. Jain, announcing the investment. “Our firm is excited about virtual reality, and has been keen to make an investment in the VR gaming space. The Xanadu Heights team…